get_y_rotate_matrix(3) - Linux man page
Name
get_y_rotate_matrix, get_y_rotate_matrix_f - Construct Y axis rotation matrices. Allegro game programming
library.
Synopsis
#include <allegro.h>
void get_y_rotate_matrix(MATRIX *m, fixed r);
void get_y_rotate_matrix_f(MATRIX_f *m, float r);
Description
Construct Y axis rotation matrices, storing them in m. When applied to a point, these matrices will rotate
it about the Y axis by the specified angle (given in binary, 256 degrees to a circle format).
See Also
apply_matrix(3), get_rotation_matrix(3), get_x_rotate_matrix(3),
get_z_rotate_matrix(3)