glviewport(3) - Linux man page
Name
glViewport - set the viewport
C Specification
void glViewport( GLint x,
GLint y,
- GLsizei width,
GLsizei height )
Parameters
- x, y
Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0).
- width, height
- Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window.
Description
glViewport specifies the affine transformation of $x$ and $y$ from normalized device coordinates to window coordinates. Let ($x sub nd$, $y sub nd$) be normalized device coordinates. Then the window coordinates ($x sub w$, $y sub w$) are computed as follows:
Viewport width and height are silently clamped to a range that depends on the implementation. To query this range, call glGet with argument GL_MAX_VIEWPORT_DIMS.
Errors
GL_INVALID_VALUE is generated if either width or height is negative.
GL_INVALID_OPERATION is generated if glViewport is executed between the execution of glBegin and the corresponding execution of glEnd.
Associated Gets
glGet with argument GL_VIEWPORT
glGet with argument GL_MAX_VIEWPORT_DIMS
See Also
glDepthRange(3G)