glutsolidsphere(3) - Linux man page
Name
glutSolidSphere - Draw a solid sphere centered at the origin.
Library
OpenGLUT - geometry
Synopsis
#include <openglut.h>
void
glutSolidSphere(GLdouble radius, GLint slices, GLint stacks);
-
Parameters
radius Sphere radius.
slices The number of divisions around the z axis. (latitudal)
stacks The number of divisions along the z axis. (longitudal)
Description
The glutSolidSphere() function draws a shaded sphere centered at the origin. The surface is created from quadrangles (except for triangles as degenerate quads at the poles) in a longitude/latitude pattern. The equatorial great circle lies in the xy-plane and is centered on the origin.
Caveats
The number of polygons representing the spherical surface is proportional to (slices*stacks).
See Also
BSD Epoch BSD