exscn3d(3) - Linux man page
Name
exscn3d - Using the 3d scene functions. Allegro game programming library.
Synopsis
#include <allegro.h>
Example exscn3d
Description
This program demonstrates how to use scanline sorting algo in Allegro (create_scene, clear_scene, ...
functions). It also provides an example of how to use the 3D clipping function. The example consists of a flyby through a lot of rotating 3d cubes.
See Also
bitmap(3), end_of_function(3), end_of_main(3),
lock_function(3), lock_variable(3), matrix_f(3), palette(3), polytype_gcol(3),
screen_h(3), screen_w(3), v3d_f(3), allegro_error(3), allegro_exit(3),
allegro_init(3), allegro_message(3), apply_matrix_f(3), bitmap_color_depth(3), blit(3),
clear_bitmap(3), clear_scene(3), clip3d_f(3), create_bitmap(3), create_scene(3),
desktop_palette(3), destroy_bitmap(3), destroy_scene(3), font(3),
get_rotation_matrix_f(3), get_translation_matrix_f(3), gfx_mode_select_ex(3), install_int(3),
install_keyboard(3), install_mouse(3), install_timer(3), key(3), matrix_mul_f(3),
palette_color(3), persp_project_f(3), polygon_z_normal_f(3), render_scene(3),
scene_polygon3d_f(3), screen(3), set_color_depth(3), set_gfx_mode(3), set_palette(3),
set_projection_viewport(3), textprintf_ex(3)
Referenced By
scene_polygon3d(3)