get_vector_rotation_matrix_f(3) - Linux man page
Name
get_vector_rotation_matrix, get_vector_rotation_matrix_f - Constructs X, Y, Z rotation matrices with an angle. Allegro game programming library.Synopsis
#include <allegro.h>void get_vector_rotation_matrix(MATRIX *m, fixed x, y, z, fixed a);
void get_vector_rotation_matrix_f(MATRIX_f *m, float x, y, z, float a);
