excamera(3) - Linux man page
Name
excamera - Viewing a 3d world from an arbitrary camera position. Allegro game programming library.
Synopsis
#include <allegro.h>
Example excamera
Description
This program demonstrates how to use the get_camera_matrix() function to view a 3d world from any position
and angle. The example draws a checkered floor through a viewport region on the screen. You can use the keyboard to move around the camera or modify the size
of the viewport. The keys that can be used with this example are displayed between brackets at the top of the screen.
See Also
bitmap(3),
end_of_main(3),
matrix_f(3),
polytype_flat(3),
screen_h(3),
screen_w(3),
v3d_f(3),
allegro_error(3),
allegro_init(3),
allegro_message(3),
apply_matrix_f(3),
blit(3),
clear_to_color(3),
clip3d_f(3),
create_bitmap(3),
desktop_palette(3),
destroy_bitmap(3),
font(3),
get_camera_matrix_f(3),
get_vector_rotation_matrix_f(3),
install_int_ex(3),
install_keyboard(3),
install_timer(3),
key(3),
key_shifts(3),
makecol(3),
persp_project_f(3),
poll_keyboard(3),
polygon(3),
polygon3d_f(3),
rect(3),
screen(3),
set_clip_rect(3),
set_gfx_mode(3),
set_palette(3),
set_projection_viewport(3),
textprintf_ex(3),
vsync(3)
Referenced By
polygon3d(3)